Playtime Politics: The
Growing Mismatch
Between Biology and Culture
Between Biology and Culture
Presented By:
By Ronald F. White, PhD
Mount St. Joseph University
Cincinnati, Ohio
I. Introduction
All human behavior is subject to both biological and
cultural evolution. Timelessly universal,
inter-cultural behavior has a biological component. However, at least some
human behavior is highly variable and relative to specific times (historical
relativism) and specific cultures (cultural relativism).
At all times and in all cultures, human children (and
adults) exhibit what we call “play behavior.” Evolutionary
psychologists explore the proximate and ultimate causation of
timelessly universal childhood play behavior.
Proximate
explanations for human play behavior address “how” children play and “how” our
modular brain facilitates it. Ultimate explanations answer “why” human children
play; and how children “ought” to play. Childhood play is also shaped not only
by the descriptive “facts” (how and why children play); but also prescriptive
values: how and why children ought to play. Prescriptive relativists
argue that values are transmitted within and between groups via teaching and
learning; and/or monitored and enforced via morality and/or legality.
Worldwide, playtime activity is regulated on the basis of cultural values often
embedded in religious tradition, which is monitored and enforced by both
authoritarian and democratic political regimes. Historical analysis suggests
that, over time, childhood play has become increasingly regulated by legality,
as evidenced by a worldwide explosion of regime-specific laws that regulate
how, where, when, and with whom children ought to play.
In democratic regimes,
childhood play is most often legally regulated in terms of risk-taking.
Therefore, the primary question facing legal authorities and parents has
become: “At what point does permissive parenting become child abuse?” And "How safe
is safe?
This presentation will explore the evolutionary
psychology childhood play. It will focus on the legal regulation of childhood
playgrounds; especially: ladders, swings, slides, monkey bars, teeter-totters, tunnels
and merry-go-rounds.
Well, Ron… can you explain how a 67 year old social
and political philosopher got interested in playground technology? Thanks for
asking. The primary impetus for my recent interest in playground technology was
the birth of my granddaughter, Eliana. My wife and I began taking her to
various playgrounds, where we began to notice which kinds of technologies she
enjoyed at various ages, and her gradual tendency to overcome, what she
perceived as bodily risks. Now, she is five years old and tells us which park
to take her to and which technologies she likes to play on.
II. What is Human Inquiry?
Before we begin, let’s establish exactly what it is that we
are all doing here today at Clemson University.
Evolutionary epistemologists would say that we are engaged in
a process that Charles Sanders Peirce called, “Human Inquiry.” Or to put it
simply, we are “asking questions and posing answers.” The products of inquiry
are belief and doubt. There are two broad forms of inquiry: descriptive
inquiry (pursuit of what’s true and false) and prescriptive inquiry
(pursuit of what’s good and bad). Theories
are collective beliefs that answer one or both of these two broad questions.
Both descriptive and prescriptive
theories serve three social functions: explanation,
prediction, and control of phenomena. Therefore, over the short-run and the
long-run, theories are judged to provide better or worse explanations, predictions,
and control. My discussion will focus on the biological and cultural explanations
of childhood playground technologies.
At this point, it is important to
acknowledge that Peter Gray and other playtime scholars have been proponents of
evolutionarily-based explanations for child’s play. This essay will build upon Gray’s
playtime scholarship by incorporating the principles of evolutionary
epistemology AND the Mismatch Theory recently
developed by my friend Mark van Vugt.
III. What is an Evolutionary Explanation?
Darwinian
Evolutionary Theory provides scientific explanations for complex adaptive systems,
including both biological systems and cultural systems. Darwin identified three
mechanisms:
Replication:
(reproduction of sub-systemic genes/ideas)
(reproduction of sub-systemic genes/ideas)
Variation:
(degree of differences between sub-systemic genes/ideas)
(degree of differences between sub-systemic genes/ideas)
Selection:
(determination of which sub-systemic variations (genes/ideas) survive or become extinct within various environments).
(determination of which sub-systemic variations (genes/ideas) survive or become extinct within various environments).
Consequently,
both biological and cultural systems can be explained in terms of the following
Darwinian criteria:
Systemic Stability (no change over time)
Systemic Evolution:
(increased
complexity or progress toward survival)
Systemic Devolution:
(decreased
complexity or regression toward extinction)
In sum, both
genes and ideas evolve within two kinds of environments: biological environments
and cultural
environments. Change within biological and cultural environments can be
explained in terms the Darwinian mechanisms of replication, variation,
and selection. Thus, there are two
kinds of evolutionary explanations: biological
explanations and cultural explanations.
Biological explanations explain changes in biological
environments, including the human brain, in terms of the survival and/or
extinction of genes. Human psychological phenomena (feelings,
thoughts, and behaviors) are produced by the human brain, which is the product
of 3.5 million years of evolution. Therefore, the human brain and the
psychological phenomena that it generates, have evolved very slowly; so slowly
that it still closely resembles the brains of our hunter-gatherer
ancestors.
Cultural explanations explain changes in cultural
environments in terms of the survival and/or extinction of ideas (memes, beliefs,
artifacts, and/or technologies). Ideas evolve within and between the brains of
individuals and/or groups of individuals. This can be a very rapid and
revolutionary process, in comparison to painstakingly slow biological
evolution.
Hence,
scientific theories also evolve based on replication, variation, and selection
over time. Darwinian Evolutionary Theory has evolved significantly since the
1860s, most notably with the advent of genetic theory as a proximate
explanation for biological variation. And, of course, since 1900 genetic theory
(itself) has evolved significantly. Similarly, theories of childhood play have
evolved since the early 1900s. We all hope those theories evolve even more
after this conference.
Mark van
Vugt and others argue that there has been a growing mismatch between our slowly-evolving
biology (genes) and our rapidly-evolving culture (ideas).
Henceforth, I’ll refer to this as Biocultural Mismatch Theory.
Biocultural
Mismatch Theory is rooted in human history. Today the vast majority of
anthropologists agree that the human species survived for about 3.5 million
years as hunter-gatherers. We know that they lived in small groups of less than
150 relatives and friends and that they migrated in search of food via hunting
and gathering. When they ran out of food, they simply moved onto greener
pastures (so to speak). Cultural evolution over that time period was very slow
if not negligible.
With the
advent of the Agricultural Revolution (a mere 12,000 years ago) humans
settled down in specific geographical locations and replaced hunting with
animal husbandry and gathering with horticulture, both of which rapidly evolved
based on cultural evolution. Henceforth, cultural evolution became a more
salient variable in the survival and/or extinction of human populations. Today,
the most important historical questions involve distinguishing between
biologically-based and culturally-based human behaviors; and the resulting
biocultural mismatches.
Some
biocultural mismatches are obviously devolutionary. The best example is
today’s mismatch between our enduring natural instinct to consume sugar and fat
AND our culture’s rapidly evolving sciences of husbandry and horticulture,
and the rapidly evolving technological innovations that accompany those
sciences. Let’s not forget the role that leaders and followers play in cultural
evolution, especially political leaders. Government subsidies, for example, insure low
sugar and meat prices and higher levels of consumption. In the United States,
as a result, of this biocultural mismatch, we are now in the midst of an
epidemic of obesity.
Evolutionary
scholars disagree over whether all of today’s mismatched feelings, thoughts,
and behaviors are devolutionary; OR whether at least some of our modern
feelings, thoughts, and behavior have progressed; and whether it’s more
important for the human species to survive or thrive. Would you rather
spend the day hunting and gathering food, or spend 2 hours eating steak,
potatoes, and salad at an expensive restaurant? Are your preferences today
shaped more by the desire to survive or thrive?
In sum, over
time, mismatches often develop between our slowly evolving biology and our
rapidly evolving cultures. But, as noted, not all biocultural mismatches are
necessarily, devolutionary. Today not many Americans want to return to the
savanna and live our lives as Hunters and Gatherers. But then again, we do not
want the quality and duration of our lives to be negatively impacted by
obesity.
IV. What is an Evolutionary Explanation for Childhood
Playground Behavior?
Evolutionary explanations for playground
behavior invoke both proximate and ultimate theories.
Proximate Playground Theories answer questions of: how, when, and where children play at various times and places. Today, we can all go to a playground and observe how our children and other children play, and the preferences that they exhibit and express. Social scientists, study play much more rigorously.
Today, the social sciences (psychology,
sociology, history, political science, anthropology, and economics) generate
the most salient scientifically-grounded proximate theories of childhood play,
especially. Proximate Theories also reveal to playground scholars which kinds
of playground behavior are timelessly-universal and which kinds are relative to
time and place and vary between individuals, communities, and/or cultures.
Ultimate Playground Theories answer questions of why,
those timelessly universal feelings, thoughts, and behaviors, are timelessly
universal. Ultimate theories invoke biological theories, in order to identify
the long-term purpose of timelessly universal behavior.
Evolutionary psychologists employ Darwinian
evolutionary theory to ultimately explain why
children play at any given time or place. Play behavior that appears to be
timelessly universal is ultimately explicable in terms of biological evolution.
Play that appears to be relative to individual children, or groups of children,
playing at various times in various places is proximately explicable via cultural
evolution. The fact that biological evolution is a very slow
evolutionary process and cultural evolution can be very fast and revolutionary
leads, inevitably, to biocultural
mismatches.
Social scientists question/answer (explain) how, when,
and where young children play at various times and places. Evolutionary
psychologists question/answer (explain) why at least some play behavior is
timelessly universal and how biocultural mismatches affect childhood play
today, how those mismatches effect long-term survival of the species, and how
to preserve and/or restore at least some of those biologically programmed
behaviors.
The most salient feature of all childhood playground
activity behavior is that it must be fun,
or pleasure inducing. If it’s not pleasurable, it’s not play. So how did
children during the Pleistocene Era, actually play?
Obviously, hunter-gatherer societies were socially organized
much different from contemporary societies. We know that male and female
children of different ages were “raised” by older and younger women, who also
bore the primary responsibility for gathering food. We also know that at a
certain age, male children were trained by adult males for both hunting and
warfare. By the way, there was more hunting than warfare.
Recent
anthropological evidence suggest that hunter-gatherer societies were polygamous,
and that children were widely regarded as public property. Monogamous
relationships were rare if not non-existent.
Hunter-gatherer societies politically organized
themselves based on leadership and followership. These were informal meritocracies
whereby the best hunters led hunting expeditions, the best warriors led during
warfare; and the best gatherers led food gathering. There were no formal, know-it-all
leaders. Leadership was contextual.
So how did children play during the Pleistocene Era?
Well, we know that relatively little time, energy, and resources were devoted
to raising and/or protecting children. Surveillance by adult females was
minimal, therefore, children of different ages (boys and girls) played together
with minimal adult supervision. Children learned risk-taking and risk-avoidance
primarily by experience.
When hunter-gatherer societies migrated in search of “greener
pastures,” they obviously were limited in what they could carry along. They
certainly did not carry around manufactured playground equipment.
However, we know that the same kinds of risky bodily
motions that today’s children enjoy on playgrounds were willingly replicated by
hunter-gatherer children: up/down, back/forth, in/out, around and
around. Thus, young children naturally: climbed up/down trees, rocks,
and hills; swung back and forth on vines, went in/out of caves and or bodies of
water; slid down muddy river banks, and engaged in circular motion, (often
holding hands).
At all times and in all places, children (and adults)
naturally engage in play behavior that incorporates risky bodily movements;
especially: up/down, back/forth. In/out, and around/around. These pleasurable
bodily movements ultimately explain why children today are psychologically
attracted to various playground technologies.
Ladders (up/down)
Teeter-Totters (up/down)
Slides (up/down)
Swings (up/down, back/forth)
Monkey Bars (up/down)
Tunnels (in/out)
Merry-Go-Rounds (around/around).
In recent years, historians have noted significant
structural changes in the design and structure of playground technologies. Are
those recent changes matched or mismatched with those risky bodily motions that
have made playgrounds fun for young children?
Evolutionary psychologists explain why children are
attracted to risky playground technologies, and why and when adults began to legally
regulate risky playground behavior and playground technology.
V. What Can Be Done?
So now that we know
that our culturally-based propensity for risk-averse childhood playground behavior
is mismatched with our biologically-based instinct for risk-taking, what can we
do, individually and collectively, to address the most devolutionary behavioral
mismatches?
The first step is to
determine what are the most risky playground technologies? Then we can decide
what we can do to minimize those risks without destroying the fun associated
with those technologies. These determinations are best conducted under the
guidance of Darwinian Cultural Evolution, or simply: trial and error. If we
initiate safety features that make playground technologies safer, and if young
children are still attracted to these technologies, then that’s “safe enough.” If
young children no longer have fun playing on these revised technologies, then
they are “too safe.”
The question of
whether playgrounds ought to be legally regulated via legal bans, legal mandates
and/or political nudges is beyond the scope of this presentation.
However, are free to speculate in Section VI-C and VI-D.
VI. Conclusions, Questions, and
Bibliography
VI-A. Conclusions
Here
I’ll identify six general conclusions:
C-1: All human
feelings, thoughts, and behavior are shaped by both Biological Evolution and Cultural
Evolution. Feelings, thoughts, and behavior that are shaped primarily by biological
evolution are timelessly universal.
Feelings, thoughts, and behavior that are shaped primarily by cultural
evolution are culturally relative to Time (historical relativism) and/or Place (cultural relativism).
C-2: Some human playground behavior is timelessly universal, especially risky
play that involves bodily movement (back-forth, up-down, in-out, and around-around.)
Children are also naturally inclined toward self-directed play with both older
and younger playmates, and male and female playmates with minimal interference
by adults.
C-3:
Worldwide, playground technology reflects those natural instincts, including: swing-sets (back-forth), ladders (up-down), slides (up-down),
teeter-totters (up-down) monkey bars
(up-down), tunnels (in-out) and merry-go-rounds (around-around).
C-4:
Worldwide, at least some natural playground behavior has been misshaped by biocultural mismatches.
C-5:
Today there is a growing mismatch between our children’s instinct to indulge in
risky, self-directed playground activity and authoritarian and our culturally
based to desire to keep them safe. Thus, today, playground technology and
playground behavior is legally regulated (via legal bans, mandates, and nudges)
by adult politicians in pursuit of childhood safety.
C-6:
There are things that we can do to lessen bodily risk without sacrificing fun. The
best way to make this determination is via trial and error.
VI-B: Contemporary
Issues
CI-1:
A what point do playgrounds become so safe, and so-adult-directed that they are
no longer fun for children? How safe is safe?
CI-2:
What role do legal patents and liability insurance play in generating playground
mismatches?
CI-3: Is
there a growing mismatch between our children’s natural instinct to play with
both older and younger children, and both boys and girls AND our cultural
tendency to separate them?
CI-4:
Is there a growing mismatch between childhood psychology theories, and our age-based
educational system that segregates children of different ages and genders.
CI-5:
What is the future of outdoor playgrounds and the technologies that occupy
playgrounds?
CI-6: If
outdoor (and indoor) play becomes increasingly risk-averse, how will the nature
and frequency of sedentary indoor childhood play be affected?
CI-7: Will
video games replace outdoor playgrounds? What will be the short-term and
long-term consequences of regulating video games that emulate those bodily
motions?
CI-8: Will
the “mismatch” between our children’s natural instinct for risky play and our increasingly
authoritarian, political culture continue to widen? If so, what will be the
short-term and long-term consequences?
CI: 9: Will
the “mismatch” between our natural instinct for voluntary cooperation and our
rapidly expanding culture toward coercive authoritarian politics continue to
widen? If so, what will be the long-term and short-term consequences?
CI-10: Can
children ever be “safe enough?”
CI-11: How
safe is safe?
VI-C: Suggested Post-Lecture Discussion Questions
Based on your own personal lifetime experiences,
answer the following questions:
PLQ-1: Have childhood playgrounds
changed significantly? If so, in what ways?
PLQ-2: Have playgrounds become more
plentiful or less plentiful? Are they more fun or less fun?
PLQ-2: Has the location of playgrounds
changed significantly? Are most playgrounds on public or private property? What
are the future implications?
PLQ-3: Have the various playground
technologies changed significantly? What technologies have changed the most:
tunnels, swings, teeter-totters, monkey bars, merry-go-rounds?
PLQ-4: What are the most recently
invented playground technologies? What is the future of zip-lines?
PLQ-5: Has the age of children that still
play on playgrounds changed significantly?
PLQ-6: Has the nature and/or extent of
adult supervision of children on playgrounds changed significantly? How has
that affected the fun factor?
PLQ-7: How does the psychology of
risk-taking explain other playtime technologies such as video games and
amusement parks?
PLQ-8: Today, are there other
mismatched human behaviors that have been affected by our ongoing intolerance
for risk-taking? Which ones are devolutionary, and why?
X. Bibliography
Giphart, Ronald and Mark van
Vugt, Mismatch: How our Stone Age Brain Deceives Us Every Day And What we
Can Do About It (Robinson: 2015)
Gray, Peter, Free to Learn: Why Unleashing the Instinct to Play Will Make Our
Children Happier, More Self-Reliant, and Better Students for Life. Basic
Books, 2013.
Gray, Peter. The Decline of Play (2014) https://www.youtube.com/watch?v=Bg-GEzM7iTk&sns=em, accessed on December 30, 2018
Gray, Peter Ancestral
landscapes in human evolution: Culture, childrearing and social wellbeing
Johnson, and James E. Johnson,
Scott G. Eberle, Thomas S. Henricks, David Kuschner, The Handbook of the Study of Play. Volumes 1 and 2. (Rowman &
Littlefield: 2015)
Lange, Alexandra. The Design of Childhood: How the Material
World Shapes Independent Kids (Bloomsbury Publishing: 2018)
Kroncke, Charles and Ronald F.
White, “Bibliography of the Study of Play.” Choice Magazine (Forthcoming)
Narveson, Jan. You and the State: A Short Introduction to Political Philosophy (Rowman
and Littlefield: 2008)
Peirce, Charles Sanders. “The Fixation of
Belief”
Sunstein, Cass R. On Freedom (Princeton University Press: 2019)
Sunstein, Cass R. Why Nudge: The Politics of
Libertarian Paternalism (Yale University Press: 2012)
van Vugt, Mark and Anjana Ahuja, Naturally
Selected: The Evolutionary Science of Leadership (Harper Business: 2011)
White, Ronald F. “Political
Behavior and Biology: Leadership and Followership”(in) Handbook on Biology
and Politics ed. Al Somit and Steve Peterson. (Edward Elgar Press: 2017)
White, Ronald F. “Cass R.
Sunstein’s Nudge Science: Ethics, Influence, and Public Policy” Politics and
the Life Sciences (2018).
No comments:
Post a Comment